My Singing Monsters Technical:Home: Difference between revisions

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Created page with "'''My Singing Monsters''' is a video game released in 2012 by Big Blue Bubble, Inc., and updated ever since. It uses a custom game engine written in C++ developed specifically for My Singing Monsters, and some other games in the series, such as Composer. However, other games such as Dawn of Fire use the Unity engine."
 
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'''My Singing Monsters''' is a video game released in 2012 by [[wikipedia:Big_Blue_Bubble|Big Blue Bubble, Inc.]], and updated ever since. It uses a custom game engine written in C++ developed specifically for My Singing Monsters, and some other games in the series, such as [[MSMTech:Composer|Composer]]. However, other games such as [[MSMTech:Dawn of Fire|Dawn of Fire]] use the Unity engine.
'''''My Singing Monsters''''' is a video game released in 2012 by [[wikipedia:Big_Blue_Bubble|Big Blue Bubble, Inc.]], and updated ever since. It uses a custom game engine written in C++ developed specifically for My Singing Monsters, and some other games in the series, such as [[MSMTech:Composer|Composer]]. However, other games such as [[MSMTech:Dawn of Fire|Dawn of Fire]] use the Unity engine.

Latest revision as of 01:14, 26 October 2025

My Singing Monsters is a video game released in 2012 by Big Blue Bubble, Inc., and updated ever since. It uses a custom game engine written in C++ developed specifically for My Singing Monsters, and some other games in the series, such as Composer. However, other games such as Dawn of Fire use the Unity engine.